
Denton has been upgraded with nanotechnology, giving him superhuman abilities which the player can choose the focus of. Denton is given the job of tracking down terrorist organization the National Secessionist Forces (“NSF”), after they steal the vaccine for a deadly virus that’s plaguing the country. United Nations Anti-Terrorist Coalition (“UNATCO”) agent J.C. In 2052, the United States has descended into a corporatist, technological dystopia. In anticipation, let’s take a closer look at the games that came before it in the series – and what they’ve brought to the story so far. That’s why we at Xbox Wire are so excited for the upcoming Deus Ex: Mankind Divided.


These are the hooks that pull players into the world of Deus Ex. Your adventures always seem to start off one way, and end up taking you down twisting and convoluted paths until you find yourself having to make moral choices that branch the story. It’s a world of dark skies, dark sunglasses, and really dark conspiracies featuring secret societies like the Illuminati, monolithic corporations, and sinister government entities, often all in league with each other. This formula proved extremely popular, and Deus Ex went on to spawn several more games in its series, all of them set in the same cyberpunk continuity. Do you want the game you just bought to be a conventional first-person shooter? A stealth-action title? A hacking simulator? An adventure game? Or a combination of those? All those options were available to you out of the gate, which not only made Deus Ex an incredibly replayable game, it made it nearly unique in terms of depth and scope for its time. Sure, you could choose to hear the same speech over again if you didn’t understand it the first time, but Deus Ex presented you with real freedom of choice right from the first screen. But up until the Deus Ex series, real choices were few and far between in gaming.

We make them every day, and they affect our lives.
